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John Romero
Alfonso John Romero (born October 28, 1967) is an American director, designer, programmer, and developer in the video game industry. He is best known as a co-founder of id Software and designer for many of their games, including ''Wolfenstein 3D'', ''Dangerous Dave'', ''Doom'' and ''Quake''. His game designs and development tools, along with new programming techniques created and implemented by id Software's lead programmer John D. Carmack, led to a mass popularization of the first person shooter, or FPS, in the 1990s. He is credited with coining the FPS multiplayer term "deathmatch". == Biography == Among his early influences, he credited Namco's maze chase arcade game ''Pac-Man'' (1980) as the title that had the biggest influence on his career. He also cited Sirius Software's Nasir Gebelli as his favorite programmer and a major inspiration, citing the influence of his fast 3D programming work for Apple II games, such as the shooters ''Horizon V'' (1981) and ''Zenith'' (1982), on his later work at id Software. He also cited programmer Bill Budge as another influence.〔https://books.google.co.uk/books?id=UV7OBQAAQBAJ&pg=PA11〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「John Romero」の詳細全文を読む
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